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C#调用C、C++的lib(类型对应) - Thu, Oct 10, 2019

C++,C 与 C# 类型对应

C++C#
HANDLE(void *)System.IntPtr
Byte(unsigned char)System.Byte
SHORT(short)System.Int16
WORD(unsigned short)System.UInt16
INT(int)System.Int16
INT(int)System.Int32
UINT(unsigned int)System.UInt16
UINT(unsigned int)System.UInt32
LONG(long)System.Int32
ULONG(unsigned long)System.UInt32
DWORD(unsigned long)System.UInt32
DECIMALSystem.Decimal
BOOL(long)System.Boolean
CHAR(char)System.Char
LPSTR(char *)System.String
LPWSTR(wchar_t *)System.String
LPCSTR(const char *)System.String
LPCWSTR(const wchar_t *)System.String
PCAHR(char *)System.String
BSTRSystem.String
FLOAT(float)System.Single
DOUBLE(double)System.Double
VARIANTSystem.Object
PBYTE(byte *)System.Byte[]
BSTRStringBuilder
LPCTSTRStringBuilder
LPCTSTRstring
LPTSTR[MarshalAs(UnmanagedType.LPTStr)] string
LPTSTR 输出变量名StringBuilder 输出变量名
LPCWSTRIntPtr
BOOLbool
HMODULEIntPtr
HINSTANCEIntPtr
结构体public struct 结构体{};
结构体 **变量名out 变量名 //C#中提前申明一个结构体实例化后的变量名
结构体 &变量名ref 结构体 变量名
WORDushort
DWORDuint
DWORDint
UCHARint
UCHARbyte
UCHAR*string
UCHAR*IntPtr
GUIDGuid
HandleIntPtr
HWNDIntPtr
DWORDint
COLORREFuint
unsigned charbyte
unsigned char *ref byte
unsigned char *[MarshalAs(UnmanagedType.LPArray)] byte[]
unsigned char *[MarshalAs(UnmanagedType.LPArray)] Intptr
unsigned char &ref byte
unsigned char 变量名byte 变量名
unsigned short 变量名ushort 变量名
unsigned int 变量名uint 变量名
unsigned long 变量名ulong 变量名
char 变量名byte 变量名 //C++中一个字符用一个字节表示,C#中一个字符用两个字节表示
char 数组名[数组大小]MarshalAs(UnmanagedType.ByValTStr, SizeConst = 数组大小)] public string 数组名; ushort
char *string //传入参数
char *StringBuilder//传出参数
char *变量名ref string 变量名
char *输入变量名string 输入变量名
char *输出变量名[MarshalAs(UnmanagedType.LPStr)] StringBuilder 输出变量名
char **string
char **变量名ref string 变量名
const char *string
char[]string
char 变量名[数组大小][MarshalAs(UnmanagedType.ByValTStr,SizeConst=数组大小)] public string 变量名;
struct 结构体名 *变量名ref 结构体名 变量名
委托 变量名委托 变量名
intint
intref int
int &ref int
int *ref int //C#中调用前需定义int 变量名 = 0;
*intIntPtr
int32 PIPTR *int32[]
float PIPTR *float[]
double** 数组名ref double 数组名
double*[] 数组名ref double 数组名
longint
ulongint
UINT8 *ref byte //C#中调用前需定义byte 变量名 = new byte();
handleIntPtr
hwndIntPtr
void *IntPtr
void * user_obj_paramIntPtr user_obj_param
void * 对象名称[MarshalAs(UnmanagedType.AsAny)]Object 对象名称
char, INT8, SBYTE, CHARSystem.SByte
short, short int, INT16, SHORTSystem.Int16
int, long, long int, INT32, LONG32, BOOL , INTSystem.Int32
__int64, INT64, LONGLONGSystem.Int64
unsigned char, UINT8, UCHAR , BYTESystem.Byte
unsigned short, UINT16, USHORT, WORD, ATOM, WCHAR , __wchar_tSystem.UInt16
unsigned, unsigned int, UINT32, ULONG32, DWORD32, ULONG, DWORD, UINTSystem.UInt32
unsigned __int64, UINT64, DWORDLONG, ULONGLONGSystem.UInt64
float, FLOATSystem.Single
double, long double, DOUBLESystem.Double
unsigned charpublic byte
char*StringBuilder
typedef double (fun_type1)(double)public delegate double fun_type1(double);
双针指类型参数ref IntPtr
int*, int&ref int
int& nWidthref int nWidth
unsigned char** ppImageIntPtr ppImage
Struct重新定义一个Struct
CallBack回调函数delegate static extern int FunCallBack(string str);
  • 公共方法
// __stdcall表示调用约定:参数都是从右向左通过堆栈传递, 函数调用在返回前要由被调用者清理堆栈。
extern “C” __declspec(dllexport) int __stdcall Add(int n1, int n2);

调用方式为

[DllImport(“SampleCppWrapper.dll”)]
private static extern int Add(int n1, int n2);
  • 回调函数
typedef void (__stdcall *LoopCallbackWrapper)(void* pContext);
extern "C" __declspec(dllexport) void __stdcall SetCallbackFunc(LoopCallbackWrapper callback);
extern "C" __declspec(dllexport) void __stdcall SetCallbackContext(void* pContext);
extern "C" __declspec(dllexport) void __stdcall Loop();

调用方式为

private delegate void LoopCallbackHandler(IntPtr pContext);
private static LoopCallbackHandler callback = LoopCallback;

[DllImport("SampleCppWrapper.dll")]
private static extern void SetCallbackFunc(LoopCallbackHandler callback);
[DllImport("SampleCppWrapper.dll")]
private static extern void SetCallbackContext(IntPtr pContext);
[DllImport("SampleCppWrapper.dll")]
private static extern void Loop();


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